hbmspace:limit_noise
One limit noise of the legacy blended terrain noise.
The density function samples one 16-octave limit noise at (x \cdot 684.412 \cdot s_{xz}, y \cdot 684.412 \cdot s_y, z \cdot 684.412 \cdot s_{xz}), scaled to about \pm 2. Eve and Tekto use it in place of minecraft:overworld/base_3d_noise.
Fields
| Field | Meaning and default | Range |
|---|---|---|
type | hbmspace:limit_noise. | |
xz_scale | Horizontal scale. | [0.001, 1000] |
y_scale | Vertical scale. | [0.001, 1000] |
Example
From data/hbmspace/worldgen/noise_settings/eve.json:
{"type": "hbmspace:limit_noise", "xz_scale": 0.25, "y_scale": 0.125}hbmspace:celestial_relief
Terrain offset, factor and cave bounds from celestial biomes.
hbmspace:bedrock_floor
Keeps noise caves above the bedrock floor.
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