hbmspace:celestial_biomes
Celestial biome ID of a position.
The density function returns the integer celestial biome ID of the block's 4×4 column cell, constant in Y, from a layer stack registered in code and seeded from the level seed. Use it as the router's temperature and as the biome input of celestial_relief.
Fields
| Field | Meaning and default |
|---|---|
type | hbmspace:celestial_biomes. |
layers | Registered layer stack: hbmspace:minmus, dres, moho, duna, eve, laythe or tekto. Another ID raises an error when the router is built. |
terrainOptional | false returns the biome map; true returns the relief map, which can contain river cells. Default false. |
Example
From data/hbmspace/worldgen/noise_settings/duna.json:
{"type": "hbmspace:celestial_biomes", "layers": "hbmspace:duna", "terrain": true}hbmspace:celestial
Biome source of celestial bodies.
hbmspace:celestial_relief
Terrain offset, factor and cave bounds from celestial biomes.
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