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Structures

NTM structure types and examples.

Structure types

Each structure has a field reference and a generated example.

since NTM 1.0.1Applies to NTM 1.0.1, 1.0.2, 1.0.3, 1.0.4.Shown because All revisions is selected.

A structure in the hbm namespace tests biomes at the surface of its start column, whatever its type. Other namespaces use the vanilla test at the start position.

TypePlacement
hbm:null_spawnOccupies a weighted structure-set choice with an empty placement.
hbm:featuresGenerates NTM house, lab or silo components.
hbm:proceduralGenerates a procedural NTM structure at suitable surface terrain.
hbm:sellafield_craterGenerates a Sellafield crater.
hbm:oil_bubbleGenerates an underground oil bubble through structure-set placement.
hbm:bunkerGenerates a multi-room bunker.
hbm:jungle_dungeonGenerates a three-floor jungle dungeon.
hbm:ancient_tombGenerates an ancient tomb with spikes.
hbm:desert_atomPlaces the desert-atom structure template.
hbm:spaceshipPlaces the spaceship structure template.
hbm:single_piecePlaces one selected template-pool element at terrain height.
hbm:legacy_jigsawsince NTM 1.0.2Applies to NTM 1.0.2, 1.0.3, 1.0.4.Shown because All revisions is selected.Assembles a jigsaw structure and grounds its pieces on terrain.

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