Structures
NTM structure types and examples.
Structure types
Each structure has a field reference and a generated example.
since NTM 1.0.1Applies to NTM 1.0.1, 1.0.2, 1.0.3, 1.0.4.Shown because All revisions is selected.
A structure in the hbm namespace tests biomes at the surface of its start column, whatever its type. Other namespaces use the vanilla test at the start position.
| Type | Placement |
|---|---|
hbm: | Occupies a weighted structure-set choice with an empty placement. |
hbm: | Generates NTM house, lab or silo components. |
hbm: | Generates a procedural NTM structure at suitable surface terrain. |
hbm: | Generates a Sellafield crater. |
hbm: | Generates an underground oil bubble through structure-set placement. |
hbm: | Generates a multi-room bunker. |
hbm: | Generates a three-floor jungle dungeon. |
hbm: | Generates an ancient tomb with spikes. |
hbm: | Places the desert-atom structure template. |
hbm: | Places the spaceship structure template. |
hbm: | Places one selected template-pool element at terrain height. |
hbm:since NTM 1.0.2Applies to NTM 1.0.2, 1.0.3, 1.0.4.Shown because All revisions is selected. | Assembles a jigsaw structure and grounds its pieces on terrain. |
hbm:keyhole
Places a keyhole stone in stone terrain.
hbm:null_spawn
Occupies a weighted structure-set choice with an empty placement.
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