Configured features
NTM configured feature types and examples.
Each configured feature has a field reference and a generated example.
| Type | Placement |
|---|---|
hbm:stratum | Forms a wavy horizontal replacement layer around y_level. |
hbm:stratum_3d | Places blocks where three noise fields form a sparse 3D deposit. |
hbm:depth_deposit | Builds a rounded deposit with a core and filler shell. |
hbm:windowed_ore | Places vanilla ore veins inside a seed-derived square window. |
hbm:coltan_deposit | Places ore veins in narrowing bands around a seed-derived centre. |
hbm:nether_surface | Places a block on exposed netherrack within a sampled depth band. |
hbm:bedrock_ore | Places an extractable bedrock ore node and surrounding depth rock. |
hbm:ore_cave | Forms an ore-lined noise cave with optional fluid and cave spikes. |
hbm:oil_bubble | Builds an underground oil bubble and adds a surface scar. |
hbm:bedrock_oil_deposit | Places a bedrock oil deposit and a surface scar. |
hbm:meteorite | Generates a meteorite impact on suitable terrain. |
hbm:geyser | Places a surface geyser structure over grass. |
hbm:biome_cave | Replaces cave stone according to the desert or woodland biome. |
hbm:glyphid_hive | Generates a glyphid hive with spawners and loot. |
hbm:dud | Places a crashed-bomb block on suitable terrain. |
hbm:locked_safe | Places a stocked locked safe on the surface. |
hbm:lantern_behemoth | Places a behemoth lantern with booklet loot. |
hbm:pink_log | Replaces upright oak logs in the origin column with pink logs. |
hbm:library_dungeon | Places an underground library dungeon template. |
hbm:barrel | Places a surface barrel template. |
hbm:arctic_vault | Builds an arctic vault in a cold biome. |
hbm:foxglove | Places a foxglove patch. |
hbm:nightshade | Places a nightshade patch. |
hbm:tobacco | Places a tobacco patch. |
hbm:weed | Places a weed patch. |
hbm:reeds_river | Places a reeds patch in the river biome scope. |
hbm:reeds_beach | Places a reeds patch in the beach biome scope. |
hbm:jungle_dungeon_marker | Places a jungle dungeon marker template at the surface. |
hbm:capsule | Places a Soyuz capsule with its glass record. |
hbm:keyhole | Places a keyhole stone in stone terrain. |
World generation
NTM features, structures, processors and placement rules.
hbm:stratum
Forms a wavy horizontal replacement layer around `y_level`.
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