Structures
NTM structure types and examples.
Each structure has a field reference and a generated example.
| Type | Placement |
|---|---|
hbm:null_spawn | Occupies a weighted structure-set choice with an empty placement. |
hbm:features | Generates NTM house, lab or silo components. |
hbm:procedural | Generates a procedural NTM structure at suitable surface terrain. |
hbm:sellafield_crater | Generates a Sellafield crater. |
hbm:oil_bubble | Generates an underground oil bubble through structure-set placement. |
hbm:bunker | Generates a multi-room bunker. |
hbm:jungle_dungeon | Generates a three-floor jungle dungeon. |
hbm:ancient_tomb | Generates an ancient tomb with spikes. |
hbm:desert_atom | Places the desert-atom structure template. |
hbm:spaceship | Places the spaceship structure template. |
hbm:single_piece | Places one selected template-pool element at terrain height. |
hbm:keyhole
Places a keyhole stone in stone terrain.
hbm:null_spawn
Occupies a weighted structure-set choice with an empty placement.
© 2026 movblock. Original site text is licensed under CC BY-SA 4.0 unless otherwise noted.