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hbm:ground_height

Projects template blocks onto terrain height.

Adds each template block's relative Y to the first free height above motion-blocking ground, excluding leaves and fluids, plus offset.

since NTM 1.0.3Applies to NTM 1.0.3, 1.0.4.Shown because All revisions is selected.

Processor order

Height projection runs after every processor's per-block pass. Later per-block processors therefore see the unprojected position. Finalization follows processor-list order, so a processor finalized after ground_height sees the projected position.

Fields

FieldMeaning and defaultRange
processor_typeSelects this processor.
offset​OptionalY offset from the projected terrain height; default 0.\texttt{i32}

Example

Source path: data/hbm/worldgen/processor_list/meteor_spike_terrain.json

{
  "offset": -3,
  "processor_type": "hbm:ground_height"
}

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