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hbmspace:floor_above

Surface-rule condition on the height of the solid run.

The condition holds when the top block of the current solid run is at or above anchor + depth_multiplier × d, with d as in surface_depth.

Fields

FieldMeaning and defaultRange
typehbmspace:floor_above.
anchorBase height.\texttt{i32}
depth_multiplierMultiplies the surface depth.[-20, 20]
divisorDivides the surface noise; 3 reproduces vanilla depth.[1, 64]
jitterRandom addition to the depth.[0, 1]

Example

From data/hbmspace/worldgen/noise_settings/mun.json:

{"type": "hbmspace:floor_above", "anchor": 56, "depth_multiplier": -1, "divisor": 3.0, "jitter": 0.25}

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