Toxin
Applies damage or status effects through toxin entries.
Place the object under traits in a fluid-property file.
Fields
| Field | Meaning and default | Range |
|---|---|---|
entries | Toxin effects dispatched by each entry's kind. |
until NTM 1.0.4Applies to NTM 1.0.0, 1.0.1, 1.0.2, 1.0.3.Shown because All revisions is selected.
hazard takes an upper-case protection class such as GAS_LUNG. An entry without hazard cannot be blocked by protection.
since NTM 1.0.4Applies to NTM 1.0.4.Shown because All revisions is selected.
Every entry requires hazard, a lower-case protection class such as gas_lung.
Example
From data/hbm/fluid_property/chlorine.json:
{
"toxin": {
"entries": [
{
"amount": 2.0,
"damage": "hbm:cloud",
"delay": 20,
"full_body": false,
"hazard": "gas_lung",
"kind": "direct_damage"
}
]
}
}Coolable
Turns a fluid into a colder fluid while releasing heat.
Polluting
Adds pollution when fluid is released or burned.
© 2026 movblock. Original site text is licensed under CC BY-SA 4.0 unless otherwise noted. Built with Fumadocs.