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Toxin

Applies damage or status effects through toxin entries.

Place the object under traits in a fluid-property file.

Fields

FieldMeaning and default
entriesToxin effects dispatched by each entry's kind.

Example

From data/hbm/fluid_property/chlorine.json:

{
  "toxin": {
    "entries": [
      {
        "amount": 2.0,
        "damage": "hbm:cloud",
        "delay": 20,
        "full_body": false,
        "hazard": "GAS_LUNG",
        "kind": "direct_damage"
      }
    ]
  }
}

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