Toxin
Applies damage or status effects through toxin entries.
Place the object under traits in a fluid-property file.
Fields
| Field | Meaning and default |
|---|---|
entries | Toxin effects dispatched by each entry's kind. |
Example
From data/hbm/fluid_property/chlorine.json:
{
"toxin": {
"entries": [
{
"amount": 2.0,
"damage": "hbm:cloud",
"delay": 20,
"full_body": false,
"hazard": "GAS_LUNG",
"kind": "direct_damage"
}
]
}
}Coolable
Turns a fluid into a colder fluid while releasing heat.
Polluting
Adds pollution when fluid is released or burned.
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