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Poison

Applies poison or wither effects.

Place the object under traits in a fluid-property file.

Fields

FieldMeaning and defaultRange
witheringSelects Wither instead of Poison when true.
levelRequired poison-level value stored with the trait.−2³¹ to 2³¹−1

Example

From data/hbm/fluid_property/death.json:

{
  "poison": {
    "level": 4,
    "withering": true
  }
}

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