Item settings
Storage, dropped-item reactions, tool abilities, guns and potion sickness.
Registry: hbm:item_config. Files: data/hbm/hbm/item_config/<group>.json. See Game settings for loading, replacement and validation.
items
| Field | Meaning and default |
|---|---|
crate_keeps_contentsuntil NTM 1.0.1Applies to NTM 1.0.0.Shown because All revisions is selected. | Pneumatic Storage Network - Clutter Storage keeps its inventory in the dropped block item; false drops the contents; default true. |
crate_keeps_contentssince NTM 1.0.1Applies to NTM 1.0.1, 1.0.2, 1.0.3, 1.0.4.Shown because All revisions is selected. | The Iron, Steel, Desh and Tungsten Crates, the Safe and Pneumatic Storage Network - Clutter Storage keep their inventory in the dropped block item. false spills the contents and drops an empty block; a locked crate or Safe drops unlocked and its contents are destroyed. Default true. |
enable_mku | Enables MKU contagion: infection, spread between entities and items, and its effects; default true. |
taint_trails | Tainted entities leave taint below them, and Tainted Creeper explosions spread taint that keeps creeping; default false. |
Example: data/hbm/hbm/item_config/items.json.
{
"crate_keeps_contents": true,
"enable_mku": true,
"taint_trails": false
}drops
Each item below disappears when it triggers, whether or not its effect is enabled.
| Field | Meaning and default |
|---|---|
antimatter_cell_explodes | A landed Antimatter Cell or Antimatter Cluster explodes, and a landed Antischrabidium Cell detonates a blast of a_schrab_radius; default true. |
dead_man_explosive_detonates | A landed Dead Man's Explosive explodes; default true. |
singularity_spawns | A landed Miniature Black Hole, Singularity, Contained Counter-Resonant Singularity, Superheated Resonating Singularity or Spark Singularity spawns its black hole or vortex; a landed Digamma Particle spawns a quasar; default true. |
star_blaster_cell_explodes | A dropped Rigged Star Blaster Energy Cell detonates a radius-100 blast when burning or 50 seconds after dropping; default true. |
xen_crystal_moves_blocks | A landed Artificial Xen Crystal lifts nearby blocks; default true. |
Example: data/hbm/hbm/item_config/drops.json.
{
"antimatter_cell_explodes": true,
"dead_man_explosive_detonates": true,
"singularity_spawns": true,
"star_blaster_cell_explodes": true,
"xen_crystal_moves_blocks": true
}tools
Disabled abilities are unavailable on every tool.
| Field | Meaning and default |
|---|---|
ability_centrifuge | Auto-Centrifuge; default true. |
ability_crystallizer | Auto-Crystallizer; default true. |
ability_explosion | Explosion; default true. |
ability_furnace | Auto-Smelter; default true. |
ability_hammer | AoE and Flat AoE; default true. |
ability_luck | Fortune; default true. |
ability_mercury | Mercury Touch; default true. |
ability_shredder | Auto-Shredder; default true. |
ability_silk | Silk Touch; default true. |
ability_vein | Vein Miner; default true. |
veinminer_breaks_netherrack | Vein Miner runs from blocks in #minecraft:base_stone_nether; default false. |
veinminer_breaks_stone | Vein Miner runs from blocks in #minecraft:base_stone_overworld; default false. |
Example: data/hbm/hbm/item_config/tools.json.
{
"ability_centrifuge": true,
"ability_crystallizer": true,
"ability_explosion": true,
"ability_furnace": true,
"ability_hammer": true,
"ability_luck": true,
"ability_mercury": true,
"ability_shredder": true,
"ability_silk": true,
"ability_vein": true,
"veinminer_breaks_netherrack": false,
"veinminer_breaks_stone": false
}weapons
| Field | Meaning and default |
|---|---|
enable_guns | NTM gun key controls: primary, secondary and tertiary actions and reloading; default true. |
Example: data/hbm/hbm/item_config/weapons.json.
{
"enable_guns": true
}player
| Field | Meaning and default | Range |
|---|---|---|
potion_sickness | Potion Sickness applied by medical syringes and potion_sickness treatment actions: OFF none, NORMAL the listed duration, TERRARIA 12 times the listed duration; default OFF. | OFF, NORMAL, TERRARIA |
Example: data/hbm/hbm/item_config/player.json.
{
"potion_sickness": "OFF"
}World settings
Meteors, block spread, structure loot amounts and ore generation switches.
Energy settings
HE to FE exchange rate.
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