leafia:sellacity_height
Terrain offset and factor inside the Sellacity mask.
The density function outputs offset or factor, as offset_part selects, modified inside the Sellacity mask while leafia_worldgen.enable_sellacity is on; elsewhere it outputs the selected part unchanged. Cursed injects it into the Overworld, amplified and large-biomes terrain offset and factor. No file ships it.
Fields
| Field | Meaning and default |
|---|---|
type | leafia:sellacity_height. |
offset | Density function supplying the native terrain offset. |
factor | Density function supplying the native terrain factor. |
offset_part | Outputs the offset when true, the factor when false. |
amplifiedOptional | Uses the amplified terrain shape; default false. |
leafia:sellacity
Overlays the Sellacity biomes on another biome source.
leafia:sellacity_road_height
Moves template blocks onto the surface.
© 2026 movblock. Original site text is licensed under CC BY-SA 4.0 unless otherwise noted. Built with Fumadocs.