Forcefield Emitter
File: data/hbm/hbm/machine_config/forcefield.json. Settings load when the world opens. See Datapack Settings for replacement behavior.
Fields
| Field | Meaning and default | Range |
|---|---|---|
base_consumption | Base HE cost per active force-field tick; default 1000. | 0–2³¹−1 |
base_radius | Force-field radius before upgrades, in blocks; default 16. | 0–2³¹−1 |
cooldown_modifier | Force-field recovery delay added per unit of radius; default 1. | 0–Double.MAX_VALUE |
health_regen_modifier | Force-field health recovery multiplier; default 1. | 0–Double.MAX_VALUE |
power_capacity | Machine HE buffer capacity; default 1000000. | 0–2⁶³−1 |
radius_consumption | Additional HE cost per active tick and radius upgrade; default 500. | 0–2³¹−1 |
radius_upgrade | Radius added by each radius upgrade, in blocks; default 16. | 0–2³¹−1 |
shield_consumption | Additional HE cost per active tick and shield upgrade; default 250. | 0–2³¹−1 |
shield_upgrade | Maximum force-field health added per shield upgrade; default 50. | 0–2³¹−1 |
Example
{
"base_consumption": 1000,
"base_radius": 16,
"cooldown_modifier": 1,
"health_regen_modifier": 1,
"power_capacity": 1000000,
"radius_consumption": 500,
"radius_upgrade": 16,
"shield_consumption": 250,
"shield_upgrade": 50
}© 2026 movblock. Original site text is licensed under CC BY-SA 4.0 unless otherwise noted.