hbm:windowed_ore
Places vanilla ore veins inside a seed-derived square window.
Fields
| Field | Meaning and default | Range |
|---|---|---|
attempts | Upper bound for random vein attempts per chunk. | [1, \texttt{i32::MAX}] |
maximum_center_radius | Maximum radius for the seed-derived window centre. | [0, \texttt{i32::MAX}] |
min_y | Lowest sampled Y. | \texttt{i32} |
minimum_center_radius | Minimum radius for the seed-derived window centre. | [0, \texttt{i32::MAX}] |
vein | Vanilla ore configuration for each accepted vein attempt. | |
window_size | Side length of the square placement window. | [1, \texttt{i32::MAX}] |
y_range | Height of the sampled Y interval. | [1, \texttt{i32::MAX}] |
The top-level type selects this feature; the remaining fields belong beside it.
Example
Source path: data/hbm/worldgen/feature/ore_australium.json
{
"type": "hbm:windowed_ore",
"attempts": 4,
"maximum_center_radius": 700,
"min_y": 15,
"minimum_center_radius": 350,
"vein": {
"discard_chance_on_air_exposure": 0.0,
"size": 50,
"targets": [
{
"state": "hbm:ore_australium",
"target": {
"predicate_type": "minecraft:tag_match",
"tag": "minecraft:stone_ore_replaceables"
}
}
]
},
"window_size": 101,
"y_range": 15
}hbm:depth_deposit
Builds a rounded deposit with a core and filler shell.
hbm:coltan_deposit
Places ore veins in narrowing bands around a seed-derived centre.
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