hbm:dud
Places a crashed-bomb block on suitable terrain.
Fields
This feature adds no fields.
The top-level type selects this feature; the remaining fields belong beside it.
Example
Source path: data/hbm/worldgen/feature/dud.json
{
"type": "hbm:dud"
}hbm:glyphid_hive
Generates a glyphid hive with spawners and loot.
hbm:locked_safe
Places a stocked locked safe on the surface.
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