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World settings

Meteors, block spread, structure loot amounts and ore generation switches.

Registry: hbm:world_config. Files: data/hbm/hbm/world_config/<group>.json. See Game settings for loading, replacement and validation.

meteors

Meteors fall within 100 blocks of a random Overworld player. Each server tick runs the meteor rolls once per dimension; only the Overworld's rolls drop meteors.

FieldMeaning and defaultRange
enable_showersEnables meteor showers; requires enable_strikes; default true.
enable_specialFalling-meteor impacts form one of 11 special meteorite structures with chance 11/300; default true.
enable_strikesEnables meteor strikes; false also removes falling meteors; default true.
enable_tailsMeteor flame trails and impact rubble and particles; default true.
shower_chanceDuring a shower, chance 1 in this value per Overworld tick to drop a meteor; default 18000.[1, \texttt{i32::MAX}]
shower_durationShower length: random from 0.75 to 1 times this value, counted down once per dimension each tick; default 36000.[0, \texttt{i32::MAX}]
strike_chanceOutside a shower, chance 1 in this value per Overworld tick to drop a meteor. Each dimension's tick also starts a shower with chance 1 in 100 × this value. Default 360000.[1, 21474836]

Example: data/hbm/hbm/world_config/meteors.json.

{
  "enable_showers": true,
  "enable_special": true,
  "enable_strikes": true,
  "enable_tails": true,
  "shower_chance": 18000,
  "shower_duration": 36000,
  "strike_chance": 360000
}

world

FieldMeaning and default
enable_impact_atmosphereImpact dust and fire darken and tint the Overworld sky, light and fog; default true.
enable_mycelium_spreadGlowing Mycelium spreads to nearby dirt, grass, mycelium and Dead Grass, and a Glowing Mushroom turns the Dead Grass below it into Glowing Mycelium; default false.
enable_virus_spreadOn random ticks, Dark Crystal spreads to adjacent blocks, then hardens into Hardened Dark Crystal; default false.

Example: data/hbm/hbm/world_config/world.json.

{
  "enable_impact_atmosphere": true,
  "enable_mycelium_spread": false,
  "enable_virus_spread": false
}

loot

FieldMeaning and defaultRange
amount_factorMultiplier f for hbm:config_scaled loot values v: \max(1, \lfloor v f \rfloor); default 1.[0, 1000]

Example: data/hbm/hbm/world_config/loot.json.

{
  "amount_factor": 1
}

worldgen

Placed features with the hbm:world_config placement modifier generate while every named switch is on. Changes apply to newly generated chunks.

FieldMeaning and default
coltan_depositEnables the coltan deposit; also requires overworld_ores; default true.
coltan_spawnScattered coltan ore hbm:ore_coltan; also requires overworld_ores; default false.
end_oresEnd ores; default true.
nether_oresNether ores, deposits and bedrock ore; default true.
nether_plutoniumNether plutonium ore hbm:ore_nether_plutonium; also requires nether_ores; default false.
overworld_oresOverworld ores, clusters, deposits and bedrock ore; default true.

Example: data/hbm/hbm/world_config/worldgen.json.

{
  "coltan_deposit": true,
  "coltan_spawn": false,
  "end_ores": true,
  "nether_ores": true,
  "nether_plutonium": false,
  "overworld_ores": true
}

mode_528

File: data/hbm/hbm/world_config/mode_528.json. Both switches require the server's 528 mode.

FieldMeaning and default
explosive_energisticsUsing an AE2 block destroys the clicked block and causes an explosion; default true.
nether_burnPlayers without fire immunity catch fire in dimensions with the Nether dimension type; default true.
{
  "explosive_energistics": true,
  "nether_burn": true
}

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