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Neutron Blaster

Transforms the items in a Neutron Blaster when it fires.

When the Neutron Blaster fires, each processing slot is replaced by its result. A primary row matches first; otherwise a fallback or destroy row. Unmatched items use built-in transformations: a fissite shield becomes a mysticite shield, an RTG pellet becomes its decay product, reprocessable fuel converts, food and blocks in leafia:sol_blaster_organics are destroyed, radioactive items become slaked Sellafite, and others stay unchanged.

Automation inserts only primary inputs and extracts only other items. The comparator counts items valid for a primary row, and recipe viewers show primary rows.

A row has exactly one item input with count 1, no fluids, and duration and power 0. primary and fallback rows have one deterministic output of count 1; destroy rows have no output_items.

Fields

FieldMeaning and defaultRange
typeSelects the leafia:sol_blaster recipe format.
name​OptionalInternal lookup name; defaults to the last segment of the recipe resource path.
input_itemsOrdered counted item inputs; defaults to an empty list.
output_itemsFixed or weighted item-output positions; defaults to an empty list.
order​OptionalSort position within the recipe table; lower values first, default 2147483647.\texttt{i32}
kind​Optionalprimary, fallback or destroy; default primary.

Examples

Source path: data/leafia/recipe/sol_blaster/fissium_ingot.json

{"type": "leafia:sol_blaster", "input_items": [{"ingredient": "#c:ingots/fissium"}], "order": 1024, "output_items": ["leafia:ingot_chydalium"]}

Source path: data/leafia/recipe/sol_blaster/balefire_egg.json

{"type": "leafia:sol_blaster", "input_items": [{"ingredient": "hbm:egg_balefire"}], "kind": "destroy", "order": 3328}

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