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Damage action

Fields for this consumable treatment action.

Consumable treatments place this action in actions.

Fields

FieldMeaning and defaultRange
typedamage.
sourcesDamage-type ID, #namespace:tag, or ID list. Use a nonempty selection.
amountDamage attempted per application.[0, \texttt{f32::MAX}]
repeat​OptionalNumber of damage applications after a successful roll; default 1.[1, \texttt{i32::MAX}]
one_in​OptionalOne successful roll per this many outcomes; default 1. The roll covers the entire action.[1, \texttt{i32::MAX}]

Each application chooses a damage type uniformly from sources. Damage follows the selected type's normal armor and invulnerability rules.

Example:

{
  "type": "damage",
  "sources": "minecraft:magic",
  "amount": 2.0,
  "one_in": 4
}

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