{"$schema":"http://json-schema.org/draft-07/schema#","title":"NTM 1.0.4 radiation_config/hazards","type":"object","properties":{"buff_mob_threshold":{"type":"number","minimum":-1.7976931348623157e+308,"maximum":1.7976931348623157e+308,"description":"Soot above which naturally spawned hostile mobs, except glyphids, get +100% maximum health and +150% attack damage; default 15.\n\nRange: finite f64","markdownDescription":"Soot above which naturally spawned hostile mobs, except glyphids, get +100% maximum health and +150% attack damage; default `15`.\n\nRange: finite `f64`"},"disable_asbestos":{"type":"boolean","description":"Disables hbm:asbestos hazards and asbestos accumulation; default false.","markdownDescription":"Disables `hbm:asbestos` hazards and asbestos accumulation; default `false`."},"disable_blinding":{"type":"boolean","description":"Disables hbm:blinding hazards; default false.","markdownDescription":"Disables `hbm:blinding` hazards; default `false`."},"disable_coal":{"type":"boolean","description":"Disables hbm:coal hazards and black-lung accumulation; default false.","markdownDescription":"Disables `hbm:coal` hazards and black-lung accumulation; default `false`."},"disable_cold":{"type":"boolean","description":"Disables hbm:cold hazards; default false.","markdownDescription":"Disables `hbm:cold` hazards; default `false`."},"disable_explosive":{"type":"boolean","description":"Disables hbm:explosive hazards; default false.","markdownDescription":"Disables `hbm:explosive` hazards; default `false`."},"disable_hot":{"type":"boolean","description":"Disables hbm:hot hazards; default false.","markdownDescription":"Disables `hbm:hot` hazards; default `false`."},"disable_hydro":{"type":"boolean","description":"Disables hbm:hydroactive hazards; default false.","markdownDescription":"Disables `hbm:hydroactive` hazards; default `false`."},"disable_toxic":{"type":"boolean","description":"Disables hbm:toxic hazards; default false.","markdownDescription":"Disables `hbm:toxic` hazards; default `false`."},"enable_lead_from_blocks":{"type":"boolean","description":"Breaking a block where heavy metal is at least 5 gives Lead Poisoning without Particulates head protection; default true.","markdownDescription":"Breaking a block where heavy metal is at least 5 gives Lead Poisoning without Particulates head protection; default `true`."},"enable_lead_poisoning":{"type":"boolean","description":"Heavy metal above 25 at eye level gives Lead Poisoning without Particulates head protection; default true.","markdownDescription":"Heavy metal above 25 at eye level gives Lead Poisoning without Particulates head protection; default `true`."},"enable_poison":{"type":"boolean","description":"Poison above 10 at eye level gives Poison or Wither without Corrosive Fumes head protection; default true.","markdownDescription":"Poison above 10 at eye level gives Poison or Wither without Corrosive Fumes head protection; default `true`."},"enable_pollution":{"type":"boolean","description":"Enables pollution: accumulation, spread, effects and destruction; default true.","markdownDescription":"Enables pollution: accumulation, spread, effects and destruction; default `true`."},"enable_soot_fog":{"type":"boolean","description":"Soot fog on clients; default true.","markdownDescription":"Soot fog on clients; default `true`."},"pollution_mult":{"type":"number","minimum":0,"maximum":1.7976931348623157e+308,"description":"Multiplier for added pollution; [rampant_mode](/ntm-next/wiki/game-settings/mob_config/#glyphids) turns exactly 1 into 3; default 1.\n\nRange: [0, f64::MAX]","markdownDescription":"Multiplier for added pollution; [`rampant_mode`](/ntm-next/wiki/game-settings/mob_config/#glyphids) turns exactly 1 into 3; default `1`.\n\nRange: [0, `f64::MAX`]"},"soot_fog_divisor":{"type":"number","exclusiveMinimum":0,"maximum":1.7976931348623157e+308,"description":"Soot fog scale d: with e the soot above soot_fog_threshold, fog colour blends by (e/d, 1) and fog distance is render distance / (1 + 5e/d); default 120.\n\nRange: (0, f64::MAX]","markdownDescription":"Soot fog scale d: with e the soot above `soot_fog_threshold`, fog colour blends by (e/d, 1) and fog distance is render distance / (1 + 5e/d); default `120`.\n\nRange: (0, `f64::MAX`]"},"soot_fog_threshold":{"type":"number","minimum":-1.7976931348623157e+308,"maximum":1.7976931348623157e+308,"description":"Soot at which soot fog starts; rampant_mode multiplies it by the effective pollution_mult; default 35.\n\nRange: finite f64","markdownDescription":"Soot at which soot fog starts; `rampant_mode` multiplies it by the effective `pollution_mult`; default `35`.\n\nRange: finite `f64`"}},"additionalProperties":false}