{"$schema":"http://json-schema.org/draft-07/schema#","title":"NTM 1.0.2 suit_protection","type":"object","properties":{"protections":{"description":"Nonempty list of hazmat, sealed, asbestos, digamma, or digamma2.","markdownDescription":"Nonempty list of `hazmat`, `sealed`, `asbestos`, `digamma`, or `digamma2`."},"armor":{"type":"object","properties":{"head":{"description":"Item ID, item tag, or ID list accepted in the head slot.","markdownDescription":"Item ID, item tag, or ID list accepted in the head slot."},"chest":{"description":"Item ID, item tag, or ID list accepted in the chest slot.","markdownDescription":"Item ID, item tag, or ID list accepted in the chest slot."},"legs":{"description":"Item ID, item tag, or ID list accepted in the legs slot.","markdownDescription":"Item ID, item tag, or ID list accepted in the legs slot."},"feet":{"description":"Item ID, item tag, or ID list accepted in the feet slot.","markdownDescription":"Item ID, item tag, or ID list accepted in the feet slot."}},"required":["head","chest","legs","feet"],"description":"Accepted items for all four armor slots; each worn piece must match its slot selector.","markdownDescription":"Accepted items for all four armor slots; each worn piece must match its slot selector."},"effect":{"description":"Required active mob-effect ID. With armor, both conditions must match; alone, the effect grants protection.","markdownDescription":"Required active mob-effect ID. With armor, both conditions must match; alone, the effect grants protection."},"max_health":{"type":"number","minimum":0,"maximum":1.7976931348623157e+308,"description":"Exclusive upper bound on maximum health; default Double.MAX_VALUE.\n\nRange: [0, f64::MAX]","markdownDescription":"Exclusive upper bound on maximum health; default Double.MAX_VALUE.\n\nRange: [0, `f64::MAX`]"},"cladding_if_modified":{"description":"Item ID, item tag, or ID list of accepted cladding. Requires armor. Each piece with armor mods must have matching cladding; unmodified pieces pass.","markdownDescription":"Item ID, item tag, or ID list of accepted cladding. Requires armor. Each piece with armor mods must have matching cladding; unmodified pieces pass."}},"required":["protections"]}