# leafia:sellacity_roads

Paints Sellacity road cells.

In a chunk where the chunk or a neighbouring chunk centre lies in the Ruins biome `leafia:iturnedmcto7dtd`, the feature places 7×7 road cells from the level's road map. It uses the templates `leafia:roads/road_cross`, `road_t`, `road_curve` and `road_straight` with the [`leafia:sellacity_road_height`](https://movblock.mov/ntm-next/wiki/cursed/world-generation/sellacity_road_height.md) processor. A replacement template must be 7×1×7.

## Fields

The `config` object is `{}`.

## Example

Source path: `data/leafia/worldgen/configured_feature/sellacity_roads.json`

```json
{"type": "leafia:sellacity_roads", "config": {}}
```

The placed feature `data/leafia/worldgen/placed_feature/sellacity_roads.json` has no placement modifiers.
