# hbm:ancient_tomb

Generates an ancient tomb with spikes.

Vanilla structure settings follow the [Minecraft data pack format](https://minecraft.wiki/w/Data_pack).

## Fields

| Field | Meaning and default |
| - | - |
| `type` | Selects the structure implementation. |
| `biomes` | Vanilla biome set eligible for placement. |
| `spawn_overrides` | Vanilla mob-spawn overrides inside the structure. |
| `step` | Vanilla generation step for the structure. |

## Example

Source path: `data/hbm/worldgen/structure/ancient_tomb.json`

```json
{
  "type": "hbm:ancient_tomb",
  "biomes": [
    "minecraft:badlands",
    "minecraft:desert",
    "minecraft:eroded_badlands",
    "minecraft:wooded_badlands"
  ],
  "spawn_overrides": {},
  "step": "strongholds"
}
```
