# Poison

Applies poison or wither effects.

Place the object under `traits` in a fluid-property file.

## Fields

| Field | Meaning and default | Range |
| - | - | - |
| `withering` | Selects Wither instead of Poison when true. | |
| `level` | Required poison-level value stored with the trait. | `i32` |

## Example

From `data/hbm/fluid_property/death.json`:

```json
{
  "poison": {
    "level": 4,
    "withering": true
  }
}
```
