# leafia:sellacity_height

Terrain offset and factor inside the Sellacity mask.

The density function outputs `offset` or `factor`, as `offset_part` selects, modified inside the Sellacity mask while `leafia_worldgen.enable_sellacity` is on; elsewhere it outputs the selected part unchanged. Cursed injects it into the Overworld, amplified and large-biomes terrain offset and factor. No file ships it.

## Fields

| Field | Meaning and default |
| - | - |
| `type` | `leafia:sellacity_height`. |
| `offset` | Density function supplying the native terrain offset. |
| `factor` | Density function supplying the native terrain factor. |
| `offset_part` | Outputs the offset when `true`, the factor when `false`. |
| `amplified` (Optional) | Uses the amplified terrain shape; default `false`. |
